Such big plans for this session. Turns out we played for 45minutes longer than intended (total play time 1hr 45min) AND we only half achieved one of these goals. So many little achievements and failures along the way.
Got killed numerous times as we tried to build our path at night and kept getting swarmed. Then had to go through the basic steps to get pick axes etc just to keep going with the goal.
Let’s have a look at the goals that we set for the session…

Ok. So James and @drew joined the gameplay from the start, James and I spawned at the Cow-Castle. It was Drew’s first time on, so he started out at the original Spawn Point Castle. Unfortunately he didn’t have a map to come and find us. Apparently ‘head south’ didn’t work out for us either. He ended up discovering a whole bunch of cool new stuff, like a deep cavern and… COWS. Closer to the original Spawn Point too.
We left Drew to his own devices, I think he built a log cabin and was generally mapping out a new area. James and I got to work on building the Road to Nowherewhich was meant to be a road home. We only achieved 2/3 of that plan this time, but at least now I’m in familiar territory.
It was a bit frustrating that we kept dying. There was a pretty big lesson in that: don’t work outside at night time unless you have someone dedicated to night watch. Next session I hop to bring the road home so we can get serious about the other tasks at hand… like building a serious Castle.
I’m learning something else as well: “Build a Castle” is probably too loose a goal. Maybe we should break that down into several other tasks. Like: Build a Keep. Build city walls around the Farms and existing . Build a Eastern Tower. Build a Western Tower of the Castle. I really want the entire island to be mobs free.
Those are goals for another session. Here’s where we are at the end of this session…

